Eye-tracking study of inanimate objects

Unlike the animate objects, where participants were consistent in their looking patterns, for inanimates it was difficult to identify both consistent areas of fixations and a consistent order of fixations.Furthermore, in comparison to animate objects, in animates received significantly shorter total looking time, shorter longest looks and a smaller number of overall fixations.However, as with animates, looking patterns did not systematically differ between the naming and non-naming conditions.

These results suggested that animacy, SYNERGY B but not labelling, impacts on looking Gundam behavior in this paradigm.In the light of feature-based accounts of semantic memory organization, one could interpret these findings as suggesting that processing of the animate objects is based on the saliency/diagnosticity of their visual features (which is then reflected through participants eye-movements towards those features), whereas processing of the inanimate objects is based more on functional features (which cannot be easily captured by looking behavior in such a paradigm).

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